Guardie e Varchi

Livello 6 Abiurazione (Bardo, Mago).

Tempo di Lancio: 1 ora.

Gittata: Contatto.

Componenti: V, S, M (una verga d’argento dal valore di almeno 10 MO).

Durata: 24 ore.

Crei una protezione che salvaguarda fino a circa 232 m² di superficie di pavimento. L’area protetta può essere alta fino a 6 m, e la sagomi come un quadrato di lato 15 m, cento quadrati di lato 1,5 m contigui, oppure venticinque quadrati di lato 3 m contigui.

Quando lanci questo incantesimo, puoi specificare individui non affetti dagli effetti dell’incantesimo. Puoi anche specificare una parola d’ordine che, se pronunciata entro 1,5 m dall’area protetta, rende l’oratore immune ai suoi effetti.

The spell creates the effects below within the warded area. Dispel Magic has no effect on Guards and Wards itself, but each of the following effects can be dispelled. If all four are dispelled, Guards and Wards ends. If you cast the spell every day for 365 days on the same area, the spell thereafter lasts until all its effects are dispelled.

Corridors. Fog fills all the warded corridors, making them Heavily Obscured. In addition, at each intersection or branching passage offering a choice of direction, there is a 50 percent chance that a creature other than you believes it is going in the opposite direction from the one it chooses.

Doors. All doors in the warded area are magically locked, as if sealed by the Arcane Lock spell. In addition, you can cover up to ten doors with an illusion to make them appear as plain sections of wall.

Stairs. Webs fill all stairs in the warded area from top to bottom, as in the Web spell. These strands regrow in 10 minutes if they are destroyed while Guards and Wards lasts.

Other Spell Effect. Place one of the following magical effects within the warded area:

  • Dancing Lights in four corridors, with a simple program that the lights repeat as long as Guards and Wards lasts
  • Magic Mouth in two locations
  • Stinking Cloud in two locations (the vapors return within 10 minutes if dispersed while Guards and Wards lasts)
  • Gust of Wind in one corridor or room (the wind blows continuously while the spell lasts)
  • Suggestion in one 5-foot square; any creature that enters that square receives the suggestion mentally.